How Do You Know if Your Trading Are Reset in Warframe
Welcome to Warframe's Trading system! Here you tin trade in-game items and Platinum with other Tenno.
The commencement dominion of trading in Warframe is to only trade in-game items that are available in the trade window.
Attempting to trade items outside of the game is considered a violation of the Terms of Service/EULA.
To larn more about condom trading practices, hover over the tips icon in the trade window.
Hitting "Have" ways yous have read and understood the above.
Happy safe trading, Tenno!
—Trading Policy that appears when Trading for the starting time time
Contents
- i Prerequisites
- 2 Tradeables
- 3 Limitations
- 4 Matchmaking
- four.one In-Game Trade Chat
- four.1.1 Terminology
- four.2 Maroo'due south Bazaar
- iv.3 Trading Boards
- four.one In-Game Trade Chat
- five Process
- 5.1 Confirmation
- half-dozen Personal Trading/Chat History
- half dozen.i Accessing History
- 7 Troubleshooting
- 8 Trade Ban
- 9 Tips
- ten References
- 11 External Links
- 12 Patch History
TheTrading System allows players to trade any tradeables (see below) at the Clan Dojo (excluding Railjack), or at the defended trading relay - Maroo's Bazaar. There is a minimum Mastery requirement of Rank two in order to trade, and up to 6 items tin can exist traded per transaction by each partner (thus for a maximum total of 12).
Prerequisites [ ]
"- Trading is done inside the Dojo at a Trading Post or in Maroo'southward Bazaar.
- You can invite non-members of your association to your Dojo to trade.
- Non all items can exist Traded. Set upwards shop in Maroo's Boutique to see what you lot can offer and purchase!
- Yous must have a Mastery Rank of 2 or higher and Two-Factor Authentication enabled in guild to merchandise.
Note: We practise non enforce trades for promises, clan membership, and other favors. Trade for items only.
"
- Meet also Troubleshooting beneath.
There is a minimum Mastery requirement of Rank 2 in gild to trade.
Every bit of Update 25.0 (2019-05-22), players need to enable ii-Factor Authentication on the official Warframe site in order to proceeds access to trade. Follow these steps to enable 2FA:
- Go to the Official Warframe website's Business relationship Direction folio and log into your PC account if needed.
- Click on "USER INFORMATION" side tab if information technology is non active already.
- You lot should see there
"Enable Two-Factor Hallmark (2FA) and receive a free in-game cosmetic: Enable" - click on "Enable". - A popup message will announced at the height of the webpage saying "PLEASE CHECK YOUR EMAIL FOR FINAL CONFIRMATION. IF YOU Practise NOT RECEIVE WITHIN THE Side by side HOUR PLEASE CONTACT SUPPORT AT SUPPORT.WARFRAME.COM FOR Assist."
- You should receive an email within an hour with a link to confirm. Click the link, and wait for the Official Warframe's website to open with a popup bulletin at the superlative saying
"TWO-Cistron AUTHENTICATION HAS BEEN ENABLED FOR YOUR ACCOUNT."
Tradeables [ ]
Trades are charged for a trade tax which amount in Credits based on the rarity of the commodity. Players will need to pay the respective revenue enhancement for the particular they receive in the merchandise. Additionally, a hub tax may be payable in improver to baseline game revenue enhancement:
- Maroo's Bazaar has a stock-still additional ten% hub revenue enhancement.
- Clan Dojo tax tin be prepare by the Clan that owns the Dojo and can range an boosted 0-100% of baseline game tax (this tin can be altered at any time by any clan member with Treasurer privilege at any Trading Post in the Dojo).
Not all items tin be Traded. Fix shop in Maroo'south Bazaar or your Association's Dojo to meet the full list of items that you currently own that are eligible to exist sold (hold the Gear key (Q ) and select "SET UP SHOP").
All tradeables are divide into the following categories in game GUI (only categories for which a player has tradeable items will be shown):
- MOD (excludes Flawed Mods, Umbra Mods, and Primed Mods obtained from Daily Tribute). This also includes:
- Ancient Fusion Cadre
- Legendary Core
- ITEMS
- WEAPONS (includes Syndicate, Prisma, Vandal, Wraith and other tradeable weapons)
- COMPANIONS (only Sentinels and their weapons obtainable from Baro Ki'Teer)
- ARCHWING WEAPONS (but those obtainable from Baro Ki'Teer)
- Appearance (includes Arcane Helmets and Syndicate armor parts)
- ARCANES (including both unranked and ranked ones)
- FOCUS, includes:
- Focus Lenses (their blueprints are shown in a separate BLUEPRINTS category below)
- KEYS, includes:
- Baro Void-Signal
- Corpus Void Key
- Enter Nihil's Oubliette
- Grendel Locators
- Mutalist Alad V Electrocute Key
- Vay Hek Frequency Triangulator
- Resource, includes:
- Beacons for Vay Hek Frequency Triangulators
- Damaged and repaired Necramech components
- Mutalist Alad V Nav Coordinates
- Proof Fragments
- Refined Gems
- Prime PART, includes:
- Uncrafted Prime number blueprints (also repeated in BLUEPRINTS category below). Note that parts crafted from Prime blueprints can no longer be traded.
- Prime weapon parts
- AYATAN TREASURES includes sculptures both empty and with stars slotted (annotation that unslotted stars are shown in a dissever MISCELLANEOUS category below).
- BLUEPRINTS, includes:
- Focus Lens blueprints
- Hound parts blueprints
- Landing Craft Blueprints
- Prime blueprints
- Sands of Inaros blueprint
- Tradeable Weapon blueprints
- EMOTES, includes Syndicate emotes
- IMPRINTS
- RELICS, both Intact and Refined
- MISCELLANEOUS, includes:
- Ayatan Stars
- Fish
- Scenes
- Tradeable Weapon and other non-Prime number parts (eastward.yard. those of Nautilus scout)
- Tenno Lab Archwing parts
- PLATINUM
- Only shown in a trade, but non shown when using "Ready shop"
- Cannot trade Platinum earned for free, either an account'due south starting Platinum or Platinum earned from giveaways
Corporeality of taxi per commodity | ||||
---|---|---|---|---|
Rarity | Common | Uncommon | Rare, Requiem, Riven | Legendary |
Tier | Lith, Meso | Neo, Axi | Eidolon Capture | |
Mods (including Aboriginal Fusion and Legendary Cores) and Void Relics | 2,000 Credits 2,000 | 4,000 Credits four,000 | viii,000 Credits eight,000 | 1,000,000 Credits 1,000,000 |
Arcane Enhancements | two,000 Credits two,000 | 4,000 Credits 4,000 | 8,000 Credits 8,000 | 100,000 Credits 100,000 (Unranked) 300,000 Credits 300,000 (Rank 1) 600,000 Credits 600,000 (Rank two) 1,000,000 Credits 1,000,000 (Rank iii) 1,500,000 Credits 1,500,000 (Rank 4) ii,100,000 Credits 2,100,000 (Rank 5) |
Uncommon-tier items:
| 4,000 Credits four,000 | |||
Common-tier items:
| 2,000 Credits 2,000 | |||
Platinum four | 500 Credits 500 per unit of measurement of Platinum |
one) The table above shows only baseline game tax. This will be college by the hub tax: either additional 10% if trading in Maroo'due south Bazar, or additional 0-100% if trading in a Clan Dojo - specific surplus revenue enhancement volition be different in every Dojo and will be the tax rate that was final gear up past whatever of the Clan's Treasurers.
2) Each Ayatan Star slotted into a Sculpture increases the trade tax by ii,000 Credits 2,000 .
3) But Tradeable Weapon that are bought pre-built can exist traded. They must be unaltered by any Affinity, Forma, Lens, or Orokin Catalysts to exist tradeable.
four) Players cannot trade away the initial corporeality of platinum that all accounts start off with. This is to preclude players from creating new accounts to subcontract platinum. Players cannot trade platinum that has been gifted to them either.
Limitations [ ]
- The number of trades that can be made per day is the same every bit the player'southward Mastery Rank, with exception to Founders, who get an additional two trades per day. The trade limit is refreshed daily at GMT 00:00 and is not affected by the number of items exchanged in each transaction. Furthermore, ranking up will provide an additional trade even if the daily limit has been reached.
- At most six items may be offered past each trading partner in any given trade, with multiple copies of the same particular counting every bit dissever items (exception is Platinum , multiple units exceeding half-dozen of which may exist offered but will withal only occupy just one of the 6 slots in a merchandise). If the partners desire to trade more items - they will have to conduct boosted trades, provided each of them still has bachelor daily trades left.
- For Warframes, players can just trade the corresponding Prime Warframe Blueprints. Parts that have already been crafted through any blueprints, and the fully crafted Warframes themselves cannot exist traded. Note that if y'all inadvertently started the crafting procedure in the Foundry so realised yous wished to trade away the blueprint instead - it is possible to cancel the crafting process before completion and become the Prime number design dorsum, as well as all resources used, except Argon Crystals.
- For weapon parts and blueprints (including those archwing and sentinel weapons) and watch companions just blueprints and parts for the Prime number, Carmine, Vandal and Wraith weapon variants are tradeable. Any other weapons and their blueprints or parts cannot be traded, except for the parts and blueprints (with some exceptions) of post-obit ones, which can in fact be traded: Arum Spinosa , Athodai , Broken War (simply parts), Epitaph , Orvius (simply parts), Pathocyst , Pennant , Quellor , Shedu (only parts), Sheev , Sporothrix , Stahlta (only parts), Stropha (merely parts), Velox (only parts), and Wolf Sledge .
- A number of Tradeable Weapons are tradeable as a whole, but simply if they are completely unranked with no Affinity, and substantially unaltered - i.eastward. with no Forma, Lens, or Orokin Catalyst applied.
- Cosmetic-simply changes however are permitted, i.e. these weapons volition remain tradeable fifty-fifty if recolored, customized with skins, Cosmetic Attachments, modded with regular Weapon Mods, or freely used in the Simulacrum, due to no affinity being gained from killing the spawned enemies. This is particularly useful for trying out expensive Syndicate and Prisma weapons to exam their accurateness, attack speed/rate of fire, range/damage falloff, recoil, reload speed, or general handling characteristics without fearfulness of losing the ability to sell or resell the weapons to other players subsequently, if they are non to the user's liking.
- A number of Tradeable Weapons are tradeable as a whole, but simply if they are completely unranked with no Affinity, and substantially unaltered - i.eastward. with no Forma, Lens, or Orokin Catalyst applied.
- Flawed Mods cannot exist traded.
- Primed Mods obtained from Daily Tribute cannot be traded.
- Umbra Mods cannot exist traded.
- Final copy of any Mod with Precept () polarity cannot be traded away, the seller will go an error "Unique copies of abilities cannot be traded".
- Riven Mods tin only be traded if both players have a Mastery Rank of viii or higher.
- Blueprints and Tradeable Weapons cannot be traded to players who exercise non meet their Mastery Rank requirements.
- Relics can be traded regardless of them being vaulted or unvaulted, and whether they are still Intact or already upgraded with Void Traces.
- Weapons or Riven mods can only be traded if the buyer has sufficient slots to adjust all received items.
- Only a single Platinum offer may be in the merchandise at whatever given time.
- If the offering partner wishes to offer more Platinum - they have to change the amount they are currently offering (since they cannot use another merchandise slot to only offer the additional amount).
- If the partners determine that the other partner should at present be offering more than Platinum, this tin exist achieved without having to cancel and restart the trade by the currently offering partner removing the Platinum offered, and then the other partner offering Platinum instead.
Matchmaking [ ]
There are several means to find buyers and sellers.
In-Game Trade Chat [ ]
In general, players post both WTB, WTS, and WTT offers in the in-game global trading Chat channel. If yous cannot see this aqueduct, and then please check if it may have been disabled in the settings: default Esc > OPTIONS > Chat > Trade Chat.
When you want to contact the sender of an offer in the trading aqueduct, click on their name and select "Talk". Every bit the number of messages in trading channel tin exist overwhelming particularly at peak times with most of them non being relevant, the game allows you to apply per-channel filtering rules to only show the relevant trading messages.
Terminology [ ]
People who apply the Trade chat have their own acronyms to summarize their offers. Below is a short listing of the most commonly used acronyms in Trade chat. A more comprehensive guide tin can exist found here.
- WTB - Want to buy
- WTS - Want to sell
- WTT(F) - Desire to trade (for)
- blitzer - role player who quickly completes the mission in solo way merely to obtain a tradeable end-of-mission reward particular (such as a modern) and immediately trade it to the client
- WTH - Want to hire (note the game does not recommend trading for favors/services, e.g. if you rent a blitzer - it is recommended to exercise and so on a "no win - no fee" basis, i.due east. not to pay an advance fee, and instead merely trade afterwards for the actual tradeable terminate-of-mission reward detail)
- PC - Price check
- PMO - Private Message Offer
- OBO - "or all-time offer"
- [...]p - "p" is simply short for Platinum and is usually prefixed by a numerical value, e.g. "100p" means "100 Platinum".
- [...]p+ - "+" ways "or more, e.thou. "100p+" means "100 Platinum or more than".
Maroo's Boutique [ ]
Yous tin also visit Maroo'due south Bazaar on Mars and meet other players willing to trade, inspecting offers displayed in a higher place a seller's head. Budgeted a seller and using the context activity central (10 ) volition initiate a trade. To offer items for trade hold the Gear key (Q ) and select "Set SHOP".
Trading Boards [ ]
- Trading Lath - on this wiki
- Official Warframe Forums - official game website
Process [ ]
One kickoff needs to find a willing trading partner for whatever it is they are willing to either buy or sell, see Matchmaking section above on this page.
Once a trading partner is found, both trading partners have to be present in either Clan Dojo (excluding Railjack of either trading partner (they exercise not have to be in the same Clan), or in the same instance of Maroo'due south Bazaar on Mars.
- The universal fashion to trade in either location is for one of the partners to hold the Gear key (default Q ), click "Fix Store" and add together any random mods/items, while the other player may physically approach the shopkeeper and hit "Use" key (default 10 ) to start the actual merchandise, which will remove the modern/items displayed in the store and present both parties with a new blank trade.
- In Clan Dojo only there is another, easier way to trade. This is done by using a Trading Mail - provided at least one has been placed earlier past a Clan Architect. Either partner may physically approach a Trading Post (these are marked with a special icon shown in the icon legend on the Clan Dojo minimap, (default One thousand ). Trading Post itself has 4 cyan consoles around it, and once a role player is close enough to one of the consoles - "X | Activate" text will be displayed, at which indicate they need to hit "Utilise" primal (default X ). This volition show how many daily trades you lot have left, and too the listing of players currently in Clan Dojo and eligible to trade today. Double-click on the entry with the avatar + name of your prospective trading partner to initiate the actual trade.
- Annotation that any players currently in Clan Dojo, just not eligible to merchandise will not exist shown on the listing - this includes players who have exhausted their daily trades, who take not reached Mastery Rank of two, have non enabled 2FA on their account, or are inside the Railjack in the Dojo. As new players arrive or depart the Dojo - the list will as well not exist refreshed automatically, only instead needs to exist closed and reopened again.
In one case the actual trade is initiated, each partner volition be presented with their ain modifiable listing of vi slots (i.east. 12 slots full for a trade). They tin freely edit each of their respective 6 slots at will before the trade is concluded by adding/removing items, and these modifications will be immediately shown to both trading parties. Only 1 of the 12 slots may exist used to offer Platinum at any given time, however whatever corporeality of platinum may be offered in that slot. Any tradeable items other than Platinum volition occupy a separate slot for each unit offered, even if these are duplicate copies of the same item type (e.g. non more half-dozen Cyan Ayatan Stars may be offered past a partner in a single merchandise, since each will occupy a divide trade slot).
Once a trading partner is satisfied with what is shown in the 12 trade slots - they may bank check "Set up TO Trade" tickbox. Altering whatsoever of the 12 trade slots will uncheck these for both partners. One time both partners have checked these tickboxes, "Accept Button" will be enabled. Clicking this will testify the last confirmation the total names of all tradeables offered past both parties, and "OK" and "Cancel" buttons below.
Confirmation [ ]
Clicking "OK" is perhaps the single most important step, every bit it volition commit the trade and brand it irreversible, so please only click it if you lot are absolutely satisfied with the trade. Each player is personally responsible for not being scammed, and the publisher's policy is to not unwind any trades, even where a player believes they have been scammed. The post-obit tips should help:
- If a trade is cancelled and reopened - this is a red flag, thoroughly check everything once again earlier accepting!
- Always double, triple cheque that y'all will exist receiving what yous and the other thespian decided upon. It never hurts to be actress cautious, Tenno!
- Trading UI Changes: if a player changes something you will notified instantly. Y'all volition and then need to re-check to accept the changes before proceeding with the trade.
- Baro Ki'Teer arrivals may cause abrupt price drops for his items.
- Recent game patches may cause Void Relics to be vaulted/unvaulted, and/or result in other changes to droptables, including rare/legendary items.
- Announcements should exist consulted earlier confirming a trade, particularly for a large amount of platinum.
- Full prepare vs blueprint only.
- For all tradeable warframes and companions full prepare is more than than only a blueprint, and includes exactly 4 pieces: main blueprint, Neuroptics/Cerebrum, Chassis and Systems (all 4 pieces being uncrafted blueprints in case of warframes). Tradeable Archwing sets besides consist of 4 parts (albeit named differently).
- For the vast majority of tradeable weapons the set consists of at least 2 items - well-nigh frequently chief blueprint + an actress part. In some cases the set includes duplicate parts, equally is the instance for e.one thousand. Dual Kamas Prime number. Exceptions:
- Names of all items, including variations, or similarly-looking/named items (due east.g. Chassis vs Systems or Neuroptics, Arcane Velocity vs. Cabalistic Victory etc.)
- Ranks of whatsoever Mods or Arcane Enhancements traded (e.g. is the seller offering a rank 0 modernistic, instead of the agreed rank x?)
- Platinum amount - pay attention to this, including the number of repeating digits, especially afterward restarting the trade (e.one thousand. the number of zeroes a buyer is offering, 1000 or 100?)
- "Platinum Glitches": A thespian might offer to host a "Platinum Glitch" with the promise that information technology will double your Platinum. They volition ask you to enter the desired amount of Platinum yous wish to double in the Merchandise UI. Since "Platinum Glitches" do not exist, the player may complete the merchandise and exit with your platinum. Take extra care of checking the platinum amount before moving frontward with the trade. The amount you ostend in the trading UI will be the amount you give/receive (even if told otherwise).
- "Founders Codes": Codes to unlock Founders' content in Warframe practise not exist. Refrain from trading with players that are offer items/codes that have not been announced or made available past Digital Extremes.
- "Ancient Cores" vs. "Legendary Cores": Dissimilar Legendary Cores, Ancient Cores do NOT have the ability to maximize the rank of a mod. Go along this in mind every bit players will endeavor to trade "Ancient Cores" as "Legendary."
- When trading at the Dojo, make sure Dojo hub taxation is acceptable, as it may exist equally high equally additional 100% of baseline game tax (thus doubling the credit revenue enhancement paid). You can always insist to get to Maroo's Boutique, where hub taxation is always fixed at an additional x%.
- Psa: Tenno Safe Trading Tips forum post by [DE]Danielle
Personal Trading/Chat History [ ]
- Main article: Chat#History
PC users have a way to partially obtain personal trading and chat history, as long as they take not however restarted their game session.
There is a partial access to private chat and trading history, with the following observations:
- Only PC users are able to access the history.
- The history is simply available until the game is restarted.
- The history is not accessible via the game, other applications have to exist used (e.g. Windows Notepad).
- Only certain data is recorded, including:
- No messages in public conversation channels, such as Clan, Recruiting or Trading, nor any incoming private letters are recorded.
Accessing History [ ]
- Main commodity: EE.log
The history can be accessed in C:\Users\WINDOWSUSERNAME\AppData\Local\Warframe\EE.log, but annotation that this file is automatically overwritten every time you start the game. Using a text editor, such as Windows Notepad, you can do a text search in this file for the post-obit:
-
ChatRedux::AddTab: Adding tab with channel name: F
- This will detect names of players with whom yous had private conversations. East.grand.
-
1743.266 Script [Info]: ChatRedux::AddTab: Adding tab with channel name: FPrivateMessengerPlayer to index six
-
PRIVMSG
- This volition find your outgoing private messages, including the name of the recipient player. E.k.
-
1847.978 Net [Info]: IRC out: PRIVMSG RecipientPlayer :Outgoing message
-
MatchingServiceWeb::ProcessSquadMessage received Bring together message
- This volition observe names of any players that were in a team with you lot (self included), eastward.g. those you lot did a mission with, or those y'all teamed up with in order to merchandise. E.yard.
-
2531.781 Internet [Info]: MatchingServiceWeb::ProcessSquadMessage received Join bulletin from SquadMemberPlayer
-
wants to trade with yous
- This will discover names of any players that tried to merchandise with you. Note that this volition non include players that you attempted to merchandise with, but it will include players that attempted to trade with you, but yous declined and and so no trade actually happened. E.m.
-
2617.190 Script [Info]: Dialog::CreateOkCancel(description=TradingCandidatePlayer wants to trade with y'all. Would yous similar to join their trading session?, leftItem=/Bill of fare/Confirm_Item_Ok, rightItem=/Menu/Confirm_Item_Cancel)
-
Are y'all certain you want to accept this trade?
- This will find any merchandise details you have attempted, including the proper noun of the trading partner, both bought and sold items and Platinum. E.one thousand.
-
2640.533 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=Are you sure yous want to accept this trade? You are offer:
- IGNIS WRAITH BLUEPRINT
- and will receive from TradingPartnerPlayer the post-obit:
-
PLATINUM x 100, leftItem=/Menu/Confirm_Item_Ok, rightItem=/Bill of fare/Confirm_Item_Cancel)
- If the trade was completed successfully, a few lines below you should detect the following, albeit without the name of the trading partner:
-
2646.343 Script [Info]: Dialog.lua: Dialog::CreateOk(description=The trade was successful!, leftItem=/Menu/Confirm_Item_Ok)
- Alternatively, if the trade was cancelled by either trading partner, the follow upwardly record will exist:
-
2646.343 Script [Info]: Dialog.lua: Dialog::CreateOk(description=The merchandise was cancelled past CancellingTradingPartnerPlayer, leftItem=/Menu/Confirm_Item_Ok)
-
PurchaseCelebration.swf
- This will observe records of whatsoever purchases you made from either the Market or from Baro Ki'Teer. For Baro purchases the name of the item purchased is non recorded. For Market purchases - once this record is found, yous volition need to do a reverse search for
PopulateInfo->
to recover the name of the purchased item. E.grand. -
- 3239.730 Script [Info]: PopulateInfo->/Lotus/StoreItems/Weapons/Tenno/LongGuns/DoubleBarrelShotgun/TennoDoubleBarrelShotgun
- ...
- 3248.563 Sys [Info]: Created /Lotus/Interface/PurchaseCelebration.swf
-
-
Are you sure you want to build
- This will detect the names of any items that y'all attempted edifice in the Foundry. Eastward.thou.
-
3487.620 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=Are you sure yous want to build 'CIPHER'?, leftItem=/Menu/Confirm_Item_Ok, rightItem=/Carte/Confirm_Item_Cancel)
- If the user clicks OK to ostend the build, a few lines below you should detect the post-obit:
-
3489.420 Script [Info]: Dialog.lua: SendResult_MENU_SELECT()
- Alternatively, if the user clicks Abolish to cancel the build, a few lines below you should discover the following:
-
3489.420 Script [Info]: Dialog.lua: SendResult_MENU_CANCEL()
- In one case the build completes, the following record will exist added with NNN being some random digits:
-
3549.420 Script [Info]: Background.lua: Queuing new transmission: DFoundryNNNOrdis
-
Are you certain y'all want to sell
- This will find any attempted personal sales either from your Inventory for Credits (internal currency prefix

) or from a Ducat kiosk in a Relay for Orokin Ducats (internal currency prefix
). The names of the items to be sold are not recorded, only the total number of items, and the full value in the relevant currency. - Example of an attempted Credits auction:
-
3487.620 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=Are you sure you desire to sell 17 Items for 425?, leftItem=/Menu/Confirm_Item_Yes, rightItem=/Bill of fare/Confirm_Item_No)
- Example of an attempted Orokin Ducats auction:
-
3487.620 Script [Info]: Dialog.lua: Dialog::CreateOkCancel(description=Are y'all sure you want to sell nineteen Items for 585?, leftItem=/Menu/Confirm_Item_Yes, rightItem=/Menu/Confirm_Item_No)
- If the user clicks OK to confirm the sale, a few lines below you should find the post-obit:
-
3489.420 Script [Info]: Dialog.lua: SendResult_MENU_SELECT()
- Alternatively, if the user clicks CANCEL to cancel the sale, a few lines beneath you should notice the following:
-
3489.420 Script [Info]: Dialog.lua: SendResult_MENU_CANCEL()
Troubleshooting [ ]
- Unable to see trading partner on the list in Trading Terminal console.
- Check that partner is already inside Dojo, slower computers may take a few minutes to load larger Dojos.
- Check that partner is at least Mastery Rank ii, has enabled their 2FA, and has non yet used all of their daily trades for today. Each thespian has a express number of daily trades equal to their Mastery Rank, and these refresh every mean solar day at 0000 UTC.
- If partner is in Railjack department of Dojo - they volition not be shown on the list until they move out. Esc > FAST TRAVEL > DRY DOCK volition set this.
- Clan architects may place an Inflow Gate decoration in their Dojo to prevent guests from spawning within Railjack.
- An private Merchandise Ban may be in effect.
- After attempting to load the Dojo, I unexpectedly see the merchandise partner quitting squad and go offline before they arrive at the Dojo.
- Game may crash for some players with weaker computers attempting to load a larger Dojo. Make a squad and go to Maroo's Boutique in this case.
- Only after I was invited to another Dojo, but before the trade I was kicked from the Dojo with a message proverb that all Clan members have left.
- If the host's computer is much slower than the guest's computer - this may exist an issue. Make a squad and go to Maroo'due south Boutique in this case.
- I cannot enter platinum into the trade.
- Players cannot trade away the initial amount of platinum that all accounts starting time off with. This is to forbid players from creating new accounts to subcontract platinum. Players cannot trade platinum that has been gifted to them either.
- Cannot sell particular, it shows "Partner Locked".
- Cheque that the heir-apparent has sufficient Mastery Rank.
- If they have a sufficient MR, they must be located within affinity proximity (no further than almost 50 meters) within the Dojo. Existence as well far away is a known bug that causes the game to assume the buyer has MR 0. Please ensure you can see your heir-apparent and try to trade once more.
- Thoroughly check trade details once more after the trade is restarted.
- Seller gets an mistake "Unique copies of abilities cannot be traded".
- This is by design, last copy of any Mod with Axiom () polarity cannot be traded away. The seller must own at to the lowest degree 2 copies of this mod is trying to sell one.
- The credits of one of the partners are shown in red preventing the partners from accepting the trade.
- This means at least one of the partners does not have enough credits to pay the game revenue enhancement + hub tax.
- If trading in Dojo - verify that the hub tax rate is adequate, as it may be every bit loftier as 100% more than than the base tax. In this case get to Maroo'due south Bazaar to trade, where hub tax is fixed at ten%.
- Yous can sell duplicate mods and blueprints without leaving the Dojo/Maroo'due south Bazaar. ESC > EQUIPMENT > INVENTORY/MODS > sell sufficient duplicate mods or blueprints. Most players have multiple component blueprints for e.1000. Harrow and Nyx.
- Thoroughly cheque trade details again later on the merchandise is restarted.
- This means at least one of the partners does not have enough credits to pay the game revenue enhancement + hub tax.
- When trading a weapon or riven modernistic, I get an error that there buyer does non have enough space in the inventory.
Trade Ban [ ]
Manual trade bans tin can be enacted past chat moderators if the role player breaks the EULA by offering to trade in-game items for non-game items (including cash) outside of the game.[i]
In addition, players may get automatically tagged past the game'due south anti-cheat system if they acquire—what the game deems every bit—an 'unrealistic' amount of loot in a mission, resulting in a ii-week trade break until the developers review the player's example. These players will receive an in-game inbox bulletin from Warframe's Support Team saying the following:
Hello (Player name),
A recent mission that you completed was flagged for having abnormal results and this has resulted in a two calendar week moratorium on trades being placed on your account. After this auditing menstruum concludes favorably your trading privileges volition be restored to your business relationship.
Thank you for understanding.
Warframe Support Squad
After the player has been cleared for cheating, the trade ban volition be lifted, allowing them to go on trading commonly.
Tips [ ]
- Manage your trading inventory with a PowerShell script.
References [ ]
- ↑ https://forums.warframe.com/topic/680196-trade-ban/
External Links [ ]
- Psa: Tenno Safe Trading Tips forum post past [DE]Danielle
Patch History [ ]
Update 30.seven (2021-09-08)
- Stock-still replacing a Prime Blueprint on the Trading screen not always updating the Ducat value correctly.
Update 30.five (2021-07-06)
- Updated the Merchandise error message to "Failed to make offering; your merchandise partner already owns one or more of these items and cannot receive a duplicate." when attempting to Merchandise a Skin that a thespian already owns.
Update 29.ten (2021-03-xix)
- Fixed a non-functional button prompt actualization while trading and using a controller.
- Fixed the Trade window missing a background when accepting a Trade while in your Inventory.
- Fixed camera breaking after exiting a Trade if you accepted the Trade from the Mod window.
Hotfix 29.5.1 (2020-eleven-19)
- Fixed softlock that would occur if trying to Merchandise a Mod and Platinum in the aforementioned offer.
Update 28.two (2020-07-xiv)
- Fixed an issue with protective measures in The Steel Path way existence unoptimized (any accounts impacted have been cleared for Trading).
Update 28.0 (2020-06-11)
- Potential fix towards Merchandise offering non updating locally on offer failure.
Update 27.iv (2020-05-01)
- The Trading screen will at present prompt you with a warning when you lot're about to Trade an Arcane that is currently equipped.
Hotfix 27.iii.6 (2020-03-31)
- Fixed the Partner MR Locked message when Trading not stating the Mastery Rank. It will now appear equally 'PARTNER <MASTERY_RANK> LOCKED'.
Update 27.3 (2020-03-24)
- Stock-still the Trading Policy popup in the Trade screen coming upwards every time a Trade is opened for some players.
Update 27.two (2020-03-05)
- Added a "Trading Policy" that will appear when Trading for the first time! Safe trading tips have also been added to the Trade UI.
- Trading is an essential part of Warframe and we felt it important to inform players on how to keep with trading in a safe way. All players will be presented with the "Trading Policy" window when trading for the outset time e'er (Mastery Rank 2 players who have only unlocked trading), and for the first time since downloading the update. This applies to any instance of trading in the Dojo and in Maroo'southward Bazaar. Once you lot've accepted the Policy you may access it from the "Trading Policy" button when trading if desired.
Hotfix 25.viii.i (2019-10-09)
- Hyena Change (Razorback mission only)
An Orokin Jail cell farming exploit was brought to our attending by not but players, but also our internal flagging system when such a method is tripped for misuse. In short, players were forcing the Hyena'southward to spawn infinitely past entering/exiting rooms knowing that their Orokin Cell driblet rate is 100%. As a result of this misuse, the Orokin Cell drop rate for the Hyena'southward in the Razorback mission will diminish the more y'all spawn, to still permit for multiple drib attempts but without giving away the entire cake. Please note that players who are trade banned due to triggering this exploit will be manually unbanned after this Hotfix.
Update 25.2 (2019-06-19)
- Fixed having six unranked Mods in the Merchandise slots appearing equally fully rank after "the slots are full" bulletin prompted, and accepting the Trade results in giving 1 max-ranked same Modern away instead of half dozen unranked Mods, even when y'all didn't swap it.
Update 25.0 (2019-05-22)
- 2FA and Trading
- You lot are at present required to have 2FA enabled to trade with fellow Tenno. It is required to protect both parties from participating in account invasion-related situations. When both players have 2FA enabled, information technology helps to ensure that the persons trading are the legitimate business relationship holders trading their own items.
Update 24.6 (2019-04-04)
- Typing an detail proper noun (ie Stradavar Prime, Equinox Prime number, etc) in the Trade screen search bar volition now display all Relics that incorporate that detail.
Update 24.five (2019-03-14)
- The Trading screen now contains a Riven category and specific search functionality!
Update 24.four (2019-03-08)
- UI Changes & Fixes
- The Dojo Trading screen has received an overhaul!
- 6 Trading Slots instead of five!
- Faster particular selection responsiveness and improved UI to assistance you hands find the items you want to Trade.
Update xviii.v (2016-03-04)
- A search bar has been added to Trading item sub-menus!
Update xi.two (2013-12-04)
- Changes to Trading confirmation pop-ups:
- We now show rarity of Mods as well every bit Rank, to forestall "Fusion Core Fraud".
- More visibility to the items involved in the trade to increment awareness at every stride of the trade.
- Switched order of getting/giving for the merchandise accept confirmation, to exist consistent with the new offer confirmation. What you are **giving is always first, what you are getting is 2nd (matches the slots likewise, giving on tiptop, getting on the lesser)
Update 11.1 (2013-11-27)
- Added gamepad support to Trading.
Update 11.0 (2013-eleven-twenty)
- Introduced
Mechanics | |||
---|---|---|---|
Currencies | Credits • Orokin Ducats • Endo • Platinum • Aya • Regal Aya • {{{one}}} Standing Standing | ||
General | Arsenal • Codex • Daily Tribute • Foundry • Marketplace • Mastery Rank • Nightwave • Orbiter • Star Chart | ||
Lore | Alignment • Fragments • Leverian • Quest | ||
Factions | Corpus • Grineer • Infested • Orokin • Sentient • Syndicates • Tenno | ||
Social | Chat • Association • Clan Dojo • Trading | ||
Team | Host Migration • Inactivity Penalty • Matchmaking | ||
Gameplay | Affinity • Buff & Debuff • Death • Harm (Status, Type Modifier, Vulnerability) • Gravity • Mural • Maneuvers • One-Handed Action • Pickups • Tile Sets • Void Relic • Waypoint | ||
Mission | Arbitrations • Empyrean • Sortie • Tactical Alert • The Steel Path • Void Cleft | ||
Enemies | Bosses • Death Marking • Enemy Beliefs • Kuva Lich, Sisters of Parvos | ||
Activities | Captura • Conservation • Line-fishing • K-Drive Race • Ludoplex • Mining | ||
Stealth | Hacking • Invisible • Racket Level • Threat Level | ||
PvP | Duel • Conclave (Lunaro) • Frame Fighter | ||
Equipment | Modding and Arcanes | Arcane Enhancements • Fusion • Mods (Flawed, Riven) • Polarization • Transmutation | |
Warframe | Attributes (Armor • Energy • Health • Shield • Sprint Speed) • Abilities (Broaden • Helminth Organization • Passives • Elapsing • Efficiency • Range • Strength) | ||
Weapons | Accuracy • Alternate Fire • Ammo • Set on Speed • Critical Hit • Damage Falloff • Exalted Weapon • Fire Charge per unit • Melee • Multishot • Projectile Speed • Punch Through • Recoil • Reload • Trigger Type • Zoom | ||
Operator | Amp • Focus (Madurai • Vazarin • Naramon • Unairu • Zenurik) • Lens | ||
Other | Archwing • Companion • K-Drive • Necramech • Parazon • Railjack | ||
Technical | Defended Servers • Drop Tables • EE.cfg • EE.log • File Directory • HUD • Key Bindings • Mobile Export • RNG • Settings • Stress Test • Text Icons • Warframe Arsenal Twitch Extension • World State | ||
Audio | Mandachord • Music • Shawzin • Somachord | ||
Mathematical | Calculating Bonuses (Additive Stacking • Multiplicative Stacking) • Damage Reduction • Enemy Level Scaling • Maximization • User Inquiry |
Source: https://warframe.fandom.com/wiki/Trading
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